

Games are normally played on 6’x4′ tables, however smaller games under 1,000 points (which is likely to be your first) I prefer on a 4’x4′ table to that things are a bit closer together and hit combat a little sooner.


Generally speaking you want one or two Light units to arrive early, the bulk of your force to be Medium units, and then a Heavy unit or two depending on the size of the game. They’ll arrive using that Regiment’s weight the Character’s weight matters in fewer occasions which we’ll talk about later. Characters must join a Regiment from their Warband but do not have to be the same weight class as the unit they join. This determines how early in the game the unit is able to arrive to the battle as well as if they’re able to take and hold objectives or not (normally Light units cannot while Medium and Heavy can). You can add up your units and view all their stats etc in the free army builder.Įach Character and Regiment has a weight class: Light, Medium, or Heavy. Each Character has a different selection of units that it’s able to take.

You need to first take a Character and then add Regiments to its Warband. If you’re starting with one of the one player starter sets or either half of the two player starter set you’re in good shape for your first game. List building is something that we’ll look at more in depth in another article but it’s still important to know about some of the basics here. This article has been updated since it’s original posting to be accurate for the game’s 2nd edition. Today we sit down and look at playing through your first game with any of the factions, giving an overview of game mechanics and what you can expect. Nomber_key:000111Welcome back to our ongoing series for Conquest: The Last Argument of Kings.
